Planetside 2 infiltrator build. Personally I think with the slow and subtle buffs to infiltrator over the years, the semi auto scout + NAC + NW is now a viable battle infil build. Planetside 2 infiltrator build

 
Personally I think with the slow and subtle buffs to infiltrator over the years, the semi auto scout + NAC + NW is now a viable battle infil buildPlanetside 2 infiltrator build Sure, the Infiltrator is good if you play it right

The other Factions are the same but are hearable when silenced and have bulletdrop. 1 Answer. 4. Some of the ability ideas could be. Scopes x6 to x12 with sway. Infiltrator Certifications. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. All PC servers will come down for the following update on Wednesday, December 7, at 6:00am PT (3:00pm CEST). Step 1: Flank - Take a minute to understand the flow of battle. Light Assault survived with 3 bars of health. The Canis used to be overpowered, but then got nerfed too hard, so that now it's not particularly good anymore unfortunately. It has an enormous rate of fire and a whole 100 rounds in a magazine. 2012 Archives. - A new Suit Slot item called “Adrenaline Pump” will. It is unlocked through purchase with Certification Points or Daybreak Cash. I love Nano Armor Cloak but it's only good when maxed out so in the meantime ignore it. Fast regen of our 12 second ability is probably better than the damage reduction while within cloak. Share. Intro BEST LOADOUTS for every Class in Planetside 2! | Infiltrator, Medic, Heavy, Engineer, LA & MAX Zealous 4. Per page: 15 30 50. Significantly faster reload 1. Today we're taking a look at the new SMGs in Planetside 2. Nano weave, Armour cloak, Betties, sensor dart, emp grenade and NS7 w/ SPA+silencer+adv laser+2x or IRNV. At range the hunter cloak is undeniably better since at range the cloak is more effective. Sometimes switch to Rams for further useless sniping. . All Phalanx turrets use a heat. yes its very usefull and lets everyone where everyone is unless they crouch or run sensor shield implant. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. There are three varieties of Phalanx turret ingame. The shadow is the best short/medium weapon SEMI-AUTO in the game. • 4 yr. RPG_Wrel Lead Designer. Sure, the Infiltrator is good if you play it right. 2K subscribers Subscribe 105K views 3 years ago #planetside2 #infiltrator #classguide Sabotuers, Snipers, pains in. advertisement. 5 seconds. Hidden locations, putting a router in a bush or under water makes it harder to find and therefore a safer location. 1. The infiltrator is 2 classes in one. Im currently running the standard nc loadout+silencer and sight. But these advantages are. AF-6 Shadow is a straight downgrade from the NS Vandal and the AF-18 is simply an inferior assault rifle; they are both pretty terrible. Lasers and Infravision implant or on the scopes. Infiltrator died. Vehicle: Wraith Flash w/ Fury or Renegade. 1: You're squishy. Reason: The shadow unlike the stalker dishes out a ton of damage. The amount of good Infiltrators playing Infil for teh sake of infil requiring skill is low. Very unexciting roadmap for 2023 with construction bases. Everything from the use of. The Orion VS54, LA1 Anchor, and MSW-R are all close-quarters oriented machine gun with approximately the same. Oshur will forever be a low-population, least preferred continent as long as its center base is inferior to the others. The gummy contains 15 grams of protein per gummy. To give some idea, the Battle Rifle takes 5 hits to the chest to kill, the Shadow. 00 seconds. 5 seconds. Reload speed is 2. The stalker cloak is largely for being an oxygen depleting purple person in the middle of nowhere camping a vehicle terminal, pulling sunderers out of the enemy's own base or hacking turrets to shoot vehicles in their backsides. Originally a specialist in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. The infiltrator on the other hand is making use of what is essentially an unavoidable bug in the game: the latency system that allows the mass of players we see in the game. These riffles are: SAS-R for NC, Ghost for VS, TSAR-42. They're all fairly similar with bolt action. Looking for buy a sidearm to use for my Stalker Cloak Infiltrator set up. The infiltrator pro bundle is a good bundle for starting out. And man, this thing is not messing around. Stalker cloak is the stealthiest cloak in PlanetSide 2. Use TSAR-42 on my infiltrator only. 5. Air: Air Hammer Reaver with ejection seat to preserve K/D. 2. Implants are a gameplay system that allow players to enhance their loadouts with a wide variety of perks that alter gameplay in various ways. The device stays active for the listed duration while the user is moving—however, if the user remains. Light Assault is a mobile infantry unit, proficient in flanking and harassing. . Sometimes I feel guilty cheesing my way to 10+ kill streaks. Improve this answer. . Medic and Jetpacks are life. Now I can hack a sunderer, deploy it and have a long lasting spawn. It does require quite the investment into the Infiltrator class, especially the cloaks, but that can be said for all the classes in my opinion. Sniping- Always account for distance, Since when you miss your target will start to move randomly and then pinpoint your posistion. For CQC sniping, use you faction's close range snipers (TR: TSAR-42, NC: SAS-R, VS: Ghost). 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow 2. All classes and vehicles have two loadout slots by default, two more are unlocked at Battle Rank 5 and 15 respectively, three more are unlocked if the parent account currently holds a Premium Membership, and up to four additional loadout slots can be. Deep operative needs 3,675 Iso to be maxed and has a time frame needed to activate which resets when you are damaged. 6s/3. 2- Defence slot 0. Hey guys, just uploaded a new video on what my opinion for some strong infiltrator builds is, if you have any questions or want elaborations I'm happy to answer questions :) I like the bionics build. In this video I do a quick rundown of 4 strong builds for the infiltrator class in Planetside 2. Eiruna •. Improve this answer. That's the most crucial part. build, vehicle can be considered op in some circumstances is brillant old school of design reminiscent of Brood War. This will also inform you of when you should fire darts or use a motion spotter - which can give away your position - and also inform you of when there is a. To be honest, even double sidearms would be either: 1) horrible balanced or 2) useless, cause single is more reliable. Fear not, gentle reader, this guide will show you how to achieve your in game goals in an almost entirely pain free, easy to follow process. Switch to light assault, get the router. Suppressor mostly useless. The Canis used to be overpowered, but then got nerfed too hard, so that now it's not particularly good anymore unfortunately. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. It’s so hard to defend a base from a cloaked infil flailing your own base. 50 are also decent choices. The shield. did not reat, just here to say, Heavy assault shits on infiltrator any day of the week when it comes to cutting down zenos for the emperor ! Adrenaline shield + vampire + nightmare. Planetside 2 has been kept alive by Outfits that take the game fairly seriously and push themselves to see how good they can get at the game. 0. It dominates in CQC and barring being a MAX main (especially before berserker nerf) being uber specialized for CQC is the best kind of MAX. Reason: The shadow unlike the. 3. I play NAC exclusively on all infiltrator classes I make, but on NSO it's even more relevant since your cloak is like 50% less powerful than other factions. The 200 and 250 damage pistols had the problem of being very bad against. The Sirius has as a magazine size of 50, and has a firerate of 845 RPM. Anyway, this will offer some advice on the general topic of playing infiltrator; mostly as a sniper. Yeah, it has slightly faster rate of fire, I noticed, but it's at the cost of damage and reload speed. Six distinct classes provide a wealth of squad options and combat tactics. When activated, the Stalker cloak cloaks the user, camouflaging them with their surroundings by turning them mostly tansparent and clearing spots. 4- Grenade 0. Hunter Cloak: Lasts longer and recharges faster but doesn't reduce incoming damage while cloaked. Password. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. This is kind of a bonus video I guess. This pairs really well with the Blackhand, which is a 2-headshot kill at any range. V10#### I never owned it, so cant speak from experience. Password. Implants are equipped from the Classes tab of the game menu, with two dedicated slots at the bottom-right of the loadout screen. Fear combined with their specialized. Cliff snipers are EASY to flank. The Sticky Grenade is ideal for rushing gameplay (not necessarily gun&run, but quick movement), which fits CQB infiltration builds. Light Assaults have a large arsenal of close and medium range weapons. Bit longer ranges too. but it's still got low velocity, low max damage range, low fire rate, bad accuracy, and a slow reload. Infiltrator is the stealthy ninja-sniper class of Planetside 2. Construction should be allowed to build pubs, hardware stores, and home depots so that infantry can enjoy beerhouse style brawls. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. I guess it's personal preference. For the NS SMGs, the Punisher is a top choice. I've only played infiltrator for 2 months and I can easily say only A-hole wannabee aimhards play this class. Ishan451 Jan 24, 2017 @ 5:45pm. infiltrator's have the lowest survivability of any class and their SMG does less DPS than pretty much any other automatic weapon and most semi autos as well. The reason why higher level players pick Infiltrator is for the bolt actions and being able to one shot everything. The Recon Detection Device fires recon darts which stick to any surface they hit and pulse periodically to detect enemies within the listed range, between 25 and 50 meters based on the rank of the device. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. At this loadout, long range and first infiltration, you will want this up and to use it often. If I didn't play in this manner, I likely wouldn't be playing Planetside 2 at all. As with the other main empires, the Vanu Sovereignty has access to a variety of infantry armors specific to their soldiers. You know the basics, aim for headshots, bodyshot moving targets. Most units in planetside 2 die to a threat they didn't see coming, and you alone of all builds have the ability to make sure you know where threats against you are - use it at all times. Grip helps with that. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. The problem with new players learning the game via Infiltrator is they are crutching on the Infiltrator’s cloak to avoid having to learn the most important skill in Planetside: positioning. Know When to Give Up. Today we explore the light assault class and all of its mobility. I did already mention that it would make the darklight mechanic more complex, in the sense you dont have the "you get what you see" effect. Marginally smaller "effective ammo" with ext mags (by which I mean that 35 cyclone bullets are worth roughly 47 blitz bullets). All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Best Assault Rifles: Carbines: layout of the map can also help you predict what sort of fight there will be. For some reason, the other 2 Infiltrator cloaks work. So if u consider that ur playstyle was close range stalker (the close range stalker its the essence of infiltrator,because have "infiltrated" in enemy base) then consider the faction pistols or the other two revolvers. Really not seeing the point, I wouldn't call it better stats. It also allows you to cloak and scurry around surreptitiously. 114. Honestly, Planetside 2 doesn't really have much of a competitive scene, as much as the leetfits will say otherwise. These albums begin rolling out to digital platforms on May 20. It however has the problem of requiring 2. Link to sign up for Planetside 2 : 1 : Server. 4- Winning your encounters 2. TR best Carabins: Jaguar (with laser for CQC is beast), T5 AMC (for medium combat) and Couguar (best 167 DMG for long range) TR best Medic Assault rifles: T1 Cycler (amazing in every way), TAR (for CQC) and good balanced TORQ9. Max out the Stealth cert line for your sunderer. MAX Suits of Auraxis, beware. During this time get upgrades that both builds would love. Here is my tier list ranking various infiltrator playstyles in Planetside 2. show. The player's currently equipped implants are displayed at all times on the Head. The builds for these two are completely different from the other, by all means feel free to. Havoc in this case. Light Assault is a mobile infantry unit, proficient in flanking and harassing. The healing and repair tools earn you tons of XP (read: Certs) so you can unlock upgrades. Makes you feel like the predator. ciider , Aug 16, 2015. Nothing like diving in and out of large groups. 7 TL;DR build 1. Increase the time required for lock-based weapons to establish a lock on the aircraft by 0. Infiltrator is a class that has a very high. The Orion Vanu Sovereignty 54 is part of the 'trinity' - a trio of close-quraters oriented light machine guns all popular on their respective factions. Corvosin • 8 yr. I guess you could test it in the VR with the EOD HUD implant to get the exact number. All this means that SMG is a defensive or dueling weapon, perfect for dodging enemy fire while showering them with bullets. #11. Originally posted by असर:3- if the infiltrator has slight ping or you have some ping then this is completely useless in close quarters. 4. 7 TL;DR build 1. Infiltrating a base- The best way to infiltrate a base is to Get on a Flash and drive around the perimeter of the base to see where your enemies are, Then dismount the flash on high. ago. The Eridani is the safe pick, it's basically a SMG version of the Orion. This game is so easy. I know what you’re thinking. It was my first bold action, currently auraxiuming it after finishing 2 other snipers and I have to say it's on par with the Parallax minus the velocity. no idear who runs with that there is better options. 114. Sniping. 10 bullet magazine, 400 dmg @ 10 meters, 334 dmg @ 75m. I play VS and use the NSX Tengu (NS wep) for the primary, Hunter QCX (NS wep) for the secondary, Recon Detection Device for the tool slot, Nano-Armor cloaking for the ability, Advance. TR Heavy assault: T9 Carv (great jack of all. Cannot match the Daybreak Username. 3- Implant 0. Yavimaya, Mar 11, 2020. Looking through the implants, the ones that stand out for me are: Experimental Stims / Counter-Intelligence / Target Focus / Sensor Shield / Safe Fall / Battle Hardened / Assimilate. Whether or not its a good staging point for your team varies from base to base. I’ve been doing a lot of practice in the VR landing quick headshots, not really “quick scoping”, just making sure the gun is pointed as close as possible to the enemy before ADS, and only making small adjustments to land the OHK. Kardest • 8 yr. Grip helps with that. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. Commissioner is not only very good but also versatile although still suffers from the same issue of not having a suppressor. Don't stop moving. I'll put the link when I'll have done that. New events, items, missions, and more will be. A full list of platforms will be available at the bottom of the post. Stalker cloak is the stealthiest cloak in PlanetSide 2. Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!Lyyti's Faction Weapon. Infantry Armor/Vanu Sovereignty. 2- Defence slot 0. If you compare, the TTK of a pdw with suppressor is higher than the TTK of the MKV, but MKV has a faster damage drop-off. Play Medic and Engineer (preferably Medic). Just because they can't see your dot doesn't mean they can't follow the bullet trail. if possible. Infiltrator is the stealthy ninja-sniper class of Planetside 2. Originally a specialist in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. Normal knife - Two hit kill. Posistioning- Always choose a location that you can blend in with, But don't choose the first spot that pops into your head or you will not be alone. Infiltrator Weapons. So, I would like to offer up this guide. You are death from the shadows, whether with a knife from behind or a single shot from a sniper's. Go to Planetside r/Planetside. 1- What to look for 2. It depends to much on the respective playstyle. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. They have access to 4x scopes and lower, so they have no scope sway. Air: Air Hammer Reaver with ejection seat to preserve K/D. The improved crouch movement speed is really important. The railjack is by far the best sniper in the game. For a Sniper, 300 meter behind the fight on a rock, Ammunition Pouch. GnosticMonk, Aug 16, 2020. Rank 1: Cloak lasts for 6. But in dreams - it would be fun to equip double Presidents with KCAP and to get 2 seconds of MAX performance. Has the Archer become worthy of more attent. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. CONSTRUCTION OBJECTS. Don't get me wrong, it's entirely possible to make a game without abilities but I don't think that will be Planetside 2 anymore. It is auto granted at rank 1, and upgraded using Certification Points. 1. Rumor of their presence has become synonymous with unease and paranoia, causing enemy soldiers to. Fast reload at 2. The PlanetSide 2 Development Team has implemented some new toys that make being an Infiltrator and stalking your prey more exciting! - Now, you can equip and place a Motion Spotter that will spot nearby moving enemy players on the mini-map. I have one more to go until I unlock the Auraxium reward and I'm thinking about doing the Punisher again. Step 1: Flank - Take a minute to understand the flow of battle. This is what people see on Low Graphic Settings: See if you can find the free XP in these pictures. The most effective use of this build is hunting people. ago. PlanetSide 2. Must be available. In anything smaller than a zergfest, there's probably pretty uniform flow. r/Planetside • Old Planetside 2 lighting was just something else. May only contain alphabetic characters (A-Z), numeric characters (0-9) and special characters (!"#$%) Must contain at least one letter and one number. The Operative build is the ultimate in recon. Vehicle: Wraith Flash w/ Fury or Renegade. Each Faction fields a unique arsenal of Weapons, divided by Class . My intention is. Bazino • Saviour of Planetside 2 ("Rainmaker"). It is auto granted. 0-Which SMG fits me, and what are the key. 2nd, inf smg builds can be the greatest cheese. The Eridiani SX5 is the Vanu's offering for a close-quarters submachine gun. Mirror Bay replacement base will be far worse than the already bad mirror bay. . TR best Carabins: Jaguar (with laser for CQC is beast), T5 AMC (for medium combat) and Couguar (best 167 DMG for long range) TR best Medic Assault rifles: T1 Cycler (amazing in every way), TAR (for CQC) and good balanced TORQ9. I am very inexperienced with only about 20 hrs in the game and have been seeking a decent loadout for infiltrator designed around either sniping to assist with an assault or going behind enemy lines to pick off their supporting troops also with a sniper, the issue is I have absolutely zero frickin clue what weapons, implants, or equipment is good for that. PlanetSide 2. ago. Has the Archer become worthy of more attent. It's just asking for an enemy Infiltrator to hack the built in Infantry Terminal and come marching out in an AV MAX. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. PlanetSide 2 Infiltrator Build Guide by BrB Stove Exploded. Get hunter to 3. Those situations are easily avoided though, unless spotted while moving in camo. I'll give some general sniping tips: lead shots with sway, hold shift, take shot. . 5 seconds. I always thought this was another botched plan of the game trying to do to many things. This one takes 2 silos to properly set up, one by the orange boxes by the northern bridge, the other by the western cliff. Not necessarily overkill, but it's a lot of chocolate. Slightly faster TTK. I'm not saying it's the best without contest, but on the non-regular occasion I play my VS alt, I play 2 separate loadouts on my infiltrator. In anything smaller than a zergfest, there's probably pretty uniform flow. Blackhand is great for range but it's loud and unforgiving. -1. #11. 4- Grenade 0. Infiltrators. Both are viable if played correct. One build is SMG-based, it's just for. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. Now that I've put all the cert numbers out there, a few tips for playing as SMG infiltrator. ago. Engineers can also build. Scout rifles (4x Scope): VS: Nyx is nearly unhearable when silenced, has no bulletdrop and is 2 headshotkill,but bullet travels slow. 42K subscribers Subscribe 23K views 1 year ago Combat Infiltrator Builds. The Arsenal Update. stalker infil is just a stepping stone to understanding how cloak works. PlanetSide 2 is a free-to-play,. 1. Wszystko Dyskusje Zrzuty ekranu Prace graficzne Transmisje Wideo Aktualności Poradniki Recenzje. Reload speed is 2. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. When activated, the nanite mesh generator applies a damage absorption overshield to the user which consumes energy to absorb an equal amount of damage, using the user's own resists to dictate damage received. This makes killing possible and viable even without a primary weapon, and provides invaluable tactical advantages in teamplay setting, helping to keep your squad alive and on point. How to Build a Stalker Infiltrator Loadout (Planetside 2) davidangel64 183K subscribers Subscribe 25K views 6 years ago A good number of questions come. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. After the silo, start with pillbox at the southern bridge, offset left (east) and at minimum height. I think Assimilate is probably the best. Join. But my guess on how the glitch ended up happening for me was because I changed continent or something while in the middle of. All Phalanx turrets use a heat-based ammo pool rather than typical. 5v5, 6v6. Password Requirements: Must be 8-15 characters in length. 6- Tool 0. Rumor of their presence has become. ”. 2 C4 is mandatory. Vampire, critical chain,catlike. 3. 5- take carapace + 20% more shield and they are the same as medics/la/engineers and tankier than regular infiltrators. 3. 1-Attachments on an SMG 1. Underboss is great up close but also loud and when you have to get close having a loud gun is very risky. My loadout doesnt really change besides the LMG. Front grip is mostly useless for long range bolt action. Enemies will likely lose track of you if you. Planetside 2 is a big game with many edges and hard to perfectly. . Its a must especially in the morning fights where low. At rank 5, the Engineer can place 2 at a time. With this massive update, we've re-tuned many weapons, added more than 800 weapon attachments, revisited aspects of vehicle and infantry balance, and added new equipment that will expand your combat capabilities. WidowIIMaker Right now I am playing NC Infiltrator, but not really that familiar with the game to know if there are better options available. I use nanoweave on both. Their presence alone has rapidly become synonymous with unease and paranoia, causing enemy soldiers to perceive even shadows in their peripheral as a very real threat. 3. I tried the Hunter Cloak+Default pistol loadout but I was better with a real Primary. This kills in 4 / 8 as well, but it's also 857 RPM and has good horizontal recoil for a TR gun. Previous. Makes you feel like the predator. Here's a preview we posted earlier in the week of the. This is my Infiltrator Guide I cover all factions TR NC VS and show you loadouts for the infil to excel at CQC point holding and working with a squad. Cannot match the Daybreak Username. Last edited by ﮱﮔutex; Dec 1, 2017 @ 3:23am #14 < > Showing 1-14 of 14 comments . You can solo almost anything in the game, vehicles included, with these. Crossbow + knife combo that kills every 1000 health target almost instantly. Wait for it to fully deploy, then ensure you can fit a spawn tube and modules inside. If you want to know all of the spe. First thing's first. Medic survived with 3 bars of health. 1. . Operatives do not fight as their own standalone faction on Auraxis—rather, they are contracted out to fight beneath the three main empires: the New Conglomerate, Terran Republic, and Vanu. It does 300 damage, so it guarantees a 2-shot headshot, the minimum damage falloff of 200 damage is nice and the magazine and ammo capacity is great. Kardest • 8 yr. Other weapons are mostly sidegrades, and you choose them for specific cases. Id like to improve my stalker-infiltrator, esecially the sidearm. Engineer shield is a good tip, but i usually am infiltrator, i guess redepoy directly after. Stalker cloak is the stealthiest cloak in PlanetSide 2. The main issue I have with how it currently is is that when the server is lagging with massive populations the decloak can sometimes take 2-3 seconds. Terran Republic Infiltrator Close-up. Sabotuers, Snipers, pains in the butt, there are many labels soldiers give the Infiltrators of Auraxis, let's have a look at the sneakiest class around and s. Password Requirements: Must be 8-15 characters in length. 2 C4 is mandatory. You can wipe half a squad in seconds with semi-autos now. Idk, I think the flail is neat, but I do think there’s a couple things I’d like changed; 1- no cloaking while holding a dart, or allow bases to better detect infils. I would rather go toe-to-toe with a tank than one of those invisible killers. One of the most fun playstyles is when you take the Commisioner, power knife, Catlike, and Stalker Cloak (bonus for Deep Operative but not required), ammo belt, grenades, aux spitfire or cortium bomb, and just crouchwalk around popping heads and murdering campers. Emissary is pretty bad. Its ridiculous. ago. Welcome to Balance, kiddo. It is auto granted at rank 1, and upgraded using Certification Points. . Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex. • 4 yr. 2- Choosing your battles 2. The Hunter QCX + melee combo is very good behind the lines. Each kill restores 325 health and 44% of your overshield, Also cloaks you for 2 seconds allowing you to still kill while invisible. Cloak while reloading, and continue zig-zagging while. Oshur will forever be a low-population, least preferred continent as long as its center base is inferior to the others. I play. The Stalker Cloaking is an active ability available to the Infiltrator. Deep op is really good but it only really shines with a stalker build. It used to be around 185m or so back when the Phaseshift was a charge weapon, but with the changes to the firing modes, the 1hit range with the silencer was increased a bit. Murgen. Implants in Planetside 2 are something that I have had a my opinions about. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. Following 1 or 2 people while in camo, then exiting stealth when very close.